As the cost of a pack increases, so too do your chances of finding rare stickers within. You earn coins for everything you do, whether it's basic competitive actions like killing zombies or cooperative activities such as healing a friend, and then you spend those coins on sticker packs in the in-game store. PopCap has equipped Garden Warfare with a deep character customization and upgrade system offering a breadth of content. In split-screen play, the zombie waves are unlimited you keep playing until you and your teammate die, or until the zombies destroy the garden you're trying to protect. The four-player online version of the co-op Garden Ops mode is a finite experience: It throws 10 increasingly difficult groups of zombies at you, followed by a unique final wave. 25 on Xbox 360 and Xbox One, and on Windows PC at some point afterward, has something for players who prefer to take their cooperative play online. Zombies: Garden Warfare, which launches Feb. It would take our engineers a significant amount of time to make it work, but we're always listening to the community," said Clay. Clay didn't dismiss the possibility of eventually adding local co-op to the Xbox 360 version of the game, especially since PopCap managed to implement it on Xbox One when it wasn't originally in the cards. Garden Warfare runs at 60 frames per second on Xbox One, while the split-screen mode runs at 30 frames per second. "But unfortunately, in our dev cycle, it wasn't possible to get it to the frame rate that we wanted on Xbox 360." "We had to really crank to work with DICE to get Frostbite 3 to work in split-screen, and maintain the visual fidelity we wanted from the game," said Clay. Instead, he explained, PopCap is a relatively small team for a game of this scope - about 40 developers are working on Garden Warfare - and it was the studio's first experience with EA DICE's Frostbite 3 engine, which powers games like Battlefield 4 and Need for Speed Rivals. Clay told Polygon that local co-op isn't exclusive to the Xbox One version of Garden Warfare because of some arrangement with Microsoft. We miss this type of gaming, and we really need to get it in.' And so the team really cranked on it, and got it up and running." "And honestly, we got halfway into the dev cycle and we went, 'You know, we want a mode like this. Zombies, in an interview with Polygon this week. "Split-screen was never in our original plan," said Gary Clay, senior franchise marketing manager for Plants vs. But based on our hands-on time with split-screen co-op, and it could end up being the standout mode in the game. The latter mode, according to PopCap, was a relatively late addition. Zombies: Garden Warfare, the upcoming third-person shooter from PopCap Games, are exclusive to its Xbox One version: the tablet-based Boss Mode, which works via SmartGlass, and split-screen co-op.
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